In development · targeting late 2026 – early 2027
An age-of-sail captain's life.
Project Seaborne is a living 3D ocean you actually sail — and the ports, trade, crew, family and reputation that give the voyage a point.
- 7crowns own the ports
- 6skills, each its own tree
- 24curiosities to find
Explore
What's in it
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The Game
Two deliberate halves — a simulated 3D ocean at sea, a painted port ashore. The land is the real Earth, with one continent this century hasn't found.
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At Sea
The ocean, the weather and the ship on it: wave simulation, wind you have to work with, a helmsman, a ship builder — and the naval combat that isn't finished.
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Ashore
Painted harbours with working doors, a market that moves without you, warehouses, contracts, and an estate you build up yourself.
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Crew & Legacy
Hands who starve, mates who walk, a fleet under your flag, seven crowns, and children who inherit the ship when you die.
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Where the build is
Every system with an honest completion figure, what's left on each, and when this is targeted for. Naval combat is roughly a quarter built — the page says so plainly.
Join the Crew
Come aboard
The Discord is where the work happens in the open — build progress, screenshots, the things that broke, and the first call when there's something worth sailing. Come and say hello.
Join the Discord